How to prototype Unique Cards quickly

Hi, Nico here. My two previous posts about game design were about theory. For today, I thought I’d share something more practical. I will give a step-by-step tutorial on how to quickly prototype different unique cards using a spreadsheet program (in this case Google Sheets) and the Variables feature of Photoshop.

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What we learned from Eric Lang

Last June 15, renowned game designer Eric Lang tried two of our games: Energy Superstar™ and Trese Case Files. He gave some great feedback and tips on how to improve our game design process. In this post, I’ll be writing about what we learned from him.

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